Browser Games
Free browser games, ready to play
Small browser games that need no install and no account, made one at a time. Playable on a phone held upright, or with a keyboard alone.
Free, no sign-upPhone & desktopEnglish / 日本語
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20 lines a day, one trapA Japanese honorifics (keigo) game. Lines a job candidate says to an interviewer fall down the screen; flick each one right to Say it or left to Fix it. The reason and the right wording appear the instant you flick. The cards are in Japanese. 20 lines a day, always with one trap.
Catch the padded invoicePlay the customer: tap the one number on a made-up invoice that’s too high. There is always exactly one error, and fixing it always lowers the total. The daily five grow from 2 to 6 rows, with Japanese consumption tax (10% and 8%) from the third. Lowest overpayment wins; time breaks ties.
A daily seat-logic puzzleA daily logic puzzle: seat four to six made-up colleagues around a meeting or dinner table using clues like “The director sits at a smaller number than the manager” or “Sato sits opposite Suzuki”. Check to turn each seat green (right) or grey (wrong). Three tries.
Your plush's photo runs today's coursePick one photo of your plush toy or figure (or your child or pet) and they become the runner on Tobu's daily course. How long you hold decides how high you jump. The photo is cut out on your device and never uploaded.
See how these games play
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G-36
Interview Keigo: Say It or Fix It?
Reflex20 lines a day, one trap
A Japanese honorifics (keigo) game. Lines a job candidate says to an interviewer fall down the screen; flick each one right to Say it or left to Fix it. The reason and the right wording appear the instant you flick. The cards are in Japanese. 20 lines a day, always with one trap.
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G-35
Overpay Check
PerceptionCatch the padded invoice
Play the customer: tap the one number on a made-up invoice that’s too high. There is always exactly one error, and fixing it always lowers the total. The daily five grow from 2 to 6 rows, with Japanese consumption tax (10% and 8%) from the third. Lowest overpayment wins; time breaks ties.
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G-34
Seating Planner
PuzzleA daily seat-logic puzzle
A daily logic puzzle: seat four to six made-up colleagues around a meeting or dinner table using clues like “The director sits at a smaller number than the manager” or “Sato sits opposite Suzuki”. Check to turn each seat green (right) or grey (wrong). Three tries.
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G-33
Jump With My Kid
ReflexYour plush's photo runs today's course
Pick one photo of your plush toy or figure (or your child or pet) and they become the runner on Tobu's daily course. How long you hold decides how high you jump. The photo is cut out on your device and never uploaded.
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G-32
Holiday Golf
PuzzleThree holes a day — use as little leave as you can
A daily calendar puzzle: tap weekdays on a 2027 calendar to take paid leave and link it with weekends and Japanese public holidays until you reach the target break. Every day of leave and every take-back is a stroke, golf style. Three holes a day, the same for everyone.
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G-31
Can This Card Go Out?
ReflexCheck the RSVP card before you post it
Filled-in Japanese wedding RSVP postcards come one at a time. Tap the mistakes — a leftover honorific 御, the 行 not changed to 様, 様 written to an organisation — or press “Post as is”. How many can you post in 60 seconds without a miss?
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G-31
Minimum Wage Higher or Lower: 5 from Home
PerceptionStart from your home prefecture and guess higher or lower, five times
Pick your home prefecture and answer five higher-or-lower questions on Japan's FY2026 regional minimum wages. The first compares your home with another prefecture; after that, each answer becomes the next baseline. Wages and effective dates come from the Ministry of Health, Labour and Welfare.
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G-31
Stamp or No Stamp? 10 Surprising Receipts
ReflexGuess the revenue stamp on Japanese receipts
Look at a fictional Japanese paper receipt and guess its revenue stamp: none, ¥200, ¥400, ¥600 or ¥1,000. A dentist's ¥880,000, a VAT-exempt seller's ¥53,900, a ¥2.97M card payment. Each answer shows the reason and the National Tax Agency source. Ten receipts, no time limit.
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G-31
Mawashi-tsugi
PerceptionPour every cup the same strength
Share one teapot between 2, 3 and 4 cups so each gets the same strength and the same amount. Hold a cup to pour into it. The pot changes daily, and everyone gets the same pot that day.
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G-31
Postcode Guesser
ExploreName the prefecture from a Japanese postcode
A daily quiz: see the first three digits of a Japanese postcode, like 〒900, and tap the prefecture on a tile map of Japan's 47 prefectures. Miss, and the distance between prefectural capitals shows how close you were. Five questions a day, the same for everyone.
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G-31
Door Duty
ReflexWait only for the riders
Hold the elevator's OPEN button and the door stays open. Wait only for people with a ▲ over their head, let go when nobody's coming, and get through five floors a day without pinching anyone or keeping the passengers waiting.
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G-31
Undo in 5 Seconds
ReflexStop the misaddressed email
Emails you just sent appear one at a time. Compare three rows — the address domain, the greeting and the attachment name — and tap the row with a different company to undo the send. If all three match, let it go. You have five seconds.
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G-30
Daily 10 Viewings
PuzzleBeat today's 37% rule
A daily game about choosing a home. Fictional homes come in one at a time, and all you see is the floor plan and its rank among the homes so far. Sign or pass — you can't go back. Then see how you did against the 37% rule on today's ten homes.
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G-29
Hayaoshi
ReflexQuick-Press Duel | 2 Players, 1 Phone, Beat the Signal
A free, no-sign-up quick-press duel for exactly two people sharing one phone. Wait for the gray square in the middle to turn into a yellow ★ — whoever taps first takes the round. A yellow ● or a blue ★ is a fake — press it and you’re out. Most wins after five rounds takes the match.
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G-28
Tobatsu
ArenaRead the Bone Giant’s slam, then strike
A 3D action game where you duel a giant axe-wielding skeleton in a round rocky arena. When it raises its axe, a red circle fills on the ground: step out or dodge-roll. While the axe is stuck in the ground, it is open, so move in and strike.
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G-27
Oshiai
ReflexTap when it lights: a two-player push on one phone
A head-to-head game for two people sitting across a phone laid flat on a table. The bottom half (○) and the top half (△) are your territories. When your side lights up, tap it and the line between you moves into the other player’s half. Tap when your side isn’t lit and you get pushed back a little. Rounds last 10 seconds; first to three rounds wins.
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G-26
Heya
PuzzleA dungeon, one room at a time
A turn-based dungeon of small 5×5 rooms that you clear one at a time. Tap a square next to you to step there, or bump into an enemy to attack it. Squares an enemy will strike next turn are striped, so stepping off one is all it takes to dodge. Three rooms in all.
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G-24
Sodate
PerceptionFeed it, play with it, watch it change
Make 12 picks of food or play to grow a small round creature into today's model — the same for everyone. Sweet, spicy and bitter food reshape its body, colour and pattern, while jumping and rolling change how it moves. When it is fully grown you see how closely it matches.
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G-23
Uchiage
PerceptionBurst the firework right on its outline
A dotted outline of a firework hangs in the night sky. Slide the launch tube into place, tap to launch, then tap again at just the right height to burst it on the outline. Your score is the total gap over 10 shots.
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G-22
Wasure
ExploreLeft behind at the café
Turn a little café on a rainy evening. Find an umbrella, paperback, glasses, key and glove. A new layout every day, the same for everyone. Three stages; send a challenge link with your total time.
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G-21
Sakasamichi
ReflexToday's path, with left and right reversed
A steady-hand path game with the controls flipped. A point of light climbs a winding path on its own; slide your finger (or press ← →) and it moves the other way. The path changes daily and is the same for everyone. Your score is how far you get.
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G-25
Kazeyomi
PerceptionRead the wind, fly a paper plane
Throw a paper plane across a 3D meadow and see how far it goes. Drag up or down to set the angle, then hold the button for power. The wind stays the same for all 5 throws, so you can use your earlier flags to adjust.
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G-20
Mizuyure
PuzzleMake the ripples arrive together
Two or three flowers float on a pond. Drop one stone and its ripple spreads at a steady speed. Find the spot where every flower sways at the same moment. 10 stages.
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G-19
Isogi
ExploreRush deliveries around a little town
Drive a boxy delivery van around a little town of houses, shops, a square and a hill. Reach the pillar of light in time and the next drop-off appears somewhere else. Drift and take shortcuts to earn time.
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G-18
Hakobu
ReflexCarry the water without spilling
A glass of water sits on the tray in your hands. As you walk, steps, dips and corners rock the tray — tilt it left or right to cancel the sway. Each step is marked at your feet a second ahead. How much water is left after 30 seconds?
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G-17
Taikan
Perception10 second challenge — stop at exactly 10.00
Tap to start the clock, tap again to stop it. The number vanishes after 3 seconds, so the rest is all your own sense of time. Can you stop at exactly 10 seconds? There is also a daily target, the same odd number of seconds for everyone.
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G-16
Korogashi
RollRoll it, grow it
Roll a 6 cm ball into buttons, candy, toy blocks and erasers so they stick. The more it picks up, the bigger it gets, until the cup, chairs and bicycles you bounced off stick too. How big can you make it in 90 seconds?
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G-15
Tanken
ExploreLighthouse relay on the wind
A 3D island-hopping explorer: walk, jump and glide across the sea to light five lighthouses. Click or tap the lighthouse tag to walk there, press jump again mid-air to glide. Every island needs a different way across. Clearing it unlocks a time attack you can send to friends as a challenge.
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G-14
Hajiki
ReflexPush them off
Bump into your opponent on a round 3D platform and push them off the edge. Drag to move, tap for a short ram. Each bout the opponent gets faster and heavier. 8 bouts.
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G-13
Mitsuke
PerceptionSpot the odd one
A grid of drawn patterns where exactly one is slightly turned, resized, shifted or has a different number of lines. Tap it. Each find makes the grid finer and the difference smaller. How many in 60 seconds?
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G-12
Tsumi
PuzzleWhere does the heavy box go?
Place boxes one at a time on a plank, choosing spots so the overall balance point never leaves the stand below. Nothing falls by itself and nothing rotates — you only pick where. 7 stages.
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G-11
Kasane
PerceptionLayer the colours
Swap translucent colour plates so the overlaps match the sample. Matched areas get a solid outline and a ✓. 6 stages.
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G-10
Oto
AudioMatch the pitch
Listen to a note and slide your finger up or down until your own note matches it. Playable by ear alone — mute it and it becomes a game of matching waves by eye. 8 questions a set.
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G-09
Gekitotsu
ArenaWatch the brawl, touch to jump in
Robots shove each other around a 3D arena on their own. Just watch, or touch the screen (or press an arrow key) to take over a robot mid-fight. Fall off or run out of energy and you're out; last one standing wins.
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G-08
Mekiki
PerceptionMeasure by eye
Make exactly 90°, half the length of a line, or a circle with the same area — by eye. Let go and the answer appears on top, with your error in numbers. The same 10 questions for everyone, every day.
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G-07
Koro
PuzzleTilt it, roll it
Drag to tilt a 3D board and roll the ball into the glowing hole. Drop into a red hole and the stage restarts. 8 stages.
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G-06
Tobu
ReflexHold longer, jump higher
Your character runs on its own — tap to jump from ledge to ledge. How long you hold decides how high you jump. Distance is your score on today's course — the same ledges for everyone.
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G-05
Ichiwa
PuzzleOne unbroken stroke
Trace every line of the figure exactly once. Ten puzzles plus a daily figure that is the same for everyone — race the clock.
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G-04
Sukima
ReflexSlip it through the gap
Tap to stop a bar sliding left and right, and send it through the gap in the wall. Every success makes the gap narrower. Three misses ends the run.
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G-03
Hikari
PuzzleConnect the light
A free mirror puzzle: turn mirrors in 15° steps to guide the light to the crystal. This week's 8 stages are the same for everyone and change every Monday. Fewest steps wins.
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G-02
Wakeru
PuzzleCut it exactly right
Slice a shape with one straight swipe into the given ratio — by eye. The numbers appear only after the cut. The Daily 5 is the same for everyone.
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G-01
Kasumi
PuzzleTurn it until it becomes a picture
Swipe sideways to rotate a cloud of floating lines. At exactly one angle, they snap into a picture. 12 puzzles.
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