G-31 ・ Reflex ・ 2 min

Door Duty — Wait only for the riders

A browser game set at an elevator entrance and hallway seen from the side, played with one big OPEN button in the bottom-right corner. The door stays open while you hold it; let go and it takes 1.2 seconds to close, and pressing again mid-close reopens it. People walk in from the left. Riders show a ▲ over their head and walk all the way to the door. Others turn around halfway, or stop to look at their phone and then walk back — no ▲ for them. Runners only start sprinting once the door begins to close, with a blinking ▲. If a ▲ rider reaches a closing door, that's a pinch: the door reopens and they get on, but it costs you. Hold the door when no ▲ rider is coming and the passengers inside get annoyed by the second. Once the door shuts, the floor is over and any ▲ rider still outside is left behind. Each floor takes 15–25 seconds, five floors a day. The people, their speed and where they stop are set by the date in Japan time, so everyone plays the same floors that day. The result shows riders aboard, pinches and seconds held for nobody, plus a bar for each floor.

How to play

  1. The door stays open only while you hold OPEN in the bottom-right corner. Let go and it closes over 1.2 seconds; press mid-close to reopen it
  2. Only people with a ▲ over their head will ride. Riders always show their ▲ before the ▲ line on the floor. Don't wait for anyone without one
  3. Runners start sprinting only once the door begins to close (blinking ▲). Press again right away and wait for them
  4. A ▲ rider reaching a closing door is a pinch (penalty). Holding the door while no ▲ rider is coming annoys the passengers and adds to your held seconds
  5. “Aboard 2/4” next to the OPEN button shows riders aboard and ▲ riders on this floor. After five floors you get your totals and a bar for each floor

Keyboard: Hold Space, ↑ or O to keep the door open / Enter latches it, press again to let go / R or Enter on the result to play again

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